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Ah, the sounds of bustling traffic, people conducting business, a 100 foot praying mantis throwing a giant electrified eyeball through a skyscraper. That's life in the big city folks'you never know what's going to happen next.This unpredictability is exactly what makes this game so much fun.

War of the Monsters is a 'B'? Movie lover's game that certainly has its share of uncertainty.

Players choose from an initial list of eight different monsters (during the one player game) and pummel their way across the globe in an action packed display of carnage and insurance adjuster nausea. Players might remember the 80' arcade hit '? Where coin-dropping adolescents could select one of three monsters and proceed to decimate a city. In War of the Monsters, players pick their monster and go at it tooth and nail with the city getting caught in the middle. What makes for so much fun is that the cities themselves are alive with activity, cars zip by, people run for their lives, helicopters float about, and best of all, it's completely interactive.

Imagine fighting against some giant robot in the middle of Las Vegas and you picking up a fire engine to hurl at your foe, or ripping the radio antennae off a skyscraper and using it as a spear. Yes, you can do all of this and more, and best of all, everything comes at you at a breakneck pace. There are a couple of things of interest to mention in case you are still wondering whether or not you should pick up this title. First, the multiplayer is phenomenal, if you consider multiplayer to mean only two players. On a side note, I can't believe that this title was not released with the ability for online play, which it would have been perfectly suited for.

Let's hope Incog adds it for the inevitable sequel. But as far as a two player game is concerned, you would be hard pressed to find a better title for rock-em sock-em, gimmie five action. Second, the way the single player game unfolds is really quite unique. Although you can only play as 10 different characters, you easily see over 30 giant monsters in which to fight, and fight you will. Each character comes complete with ranged attacks, special attacks and hand to hand combat moves. My personal favorite is the giant robot Ultra V.

Ultra V is a throwback to the old Shogun-Warrior toys from the 70's with his shooting fists and space age look. Not that the other characters are bad, because they aren't. You could tell that the game designers really thought out how the characters would look and work. I could just about see how each character came to fruition in the developer's minds.

War of the Monsters
Developer(s)Incognito Entertainment
Publisher(s)
  • WW:Sony Computer Entertainment
  • JP:Capcom
Designer(s)Eric Simonich
Composer(s)Chuck E. Myers
Brady Ellis
Platform(s)PlayStation 2, PlayStation Network, PlayStation 4
ReleasePlayStation 2
  • NA: January 14, 2003
  • EU: April 17, 2003
  • JP: March 25, 2004
PlayStation Network
PlayStation 4
  • NA: December 5, 2015
Genre(s)Action, fighting

War of the Monsters is a 3Dfighting game for the PlayStation 2 developed by Incognito Entertainment and published by Sony Computer Entertainment. The game was released on January 14, 2003 in North America and April 17, 2003 in Europe. It was later released in Japan on March 25, 2004.

The game is set in the aftermath of an alien invasion of Earth where their hazardous fuels have spawned giant monsters that battle one another in city environments. The game pays homage to Kaiju and 1950s science fiction films.

Gameplay[edit]

Monsters battle in a city environment.

In War of the Monsters, players take the roles of large monsters in city environments. The game plays as a fighting game yet works differently from the traditional one-on-one structured rounds. Instead, fights can include up to 4 players in a four-way simultaneous fighting structure. The camera is in third person perspective, allowing the player to focus solely on their character.[1]

Monsters have two status bars in each game, health and stamina. Like the standard fighting game formula, every time a monster takes damage, their overall Health bar drops until it is completely depleted, resulting in player defeat. Stamina determines how much energy a monster can attack with.[2] The bar drops if a monster picks up another foe or performs a ranged attack. If the bar is full, a monster can perform special attacks, whereas if the bar is completely drained, they become temporarily unable to use basic attacks (they can still throw and attack with items however, which adds energy to the bar and helps an empty bar recover faster).[3]

Also unlike most fighting games, players are allowed to roam freely within the city area, which allows climbing of jumping from buildings and cliffs. Monsters can use the environment to deal out damage to their foes by making weapons of various objects found within the city, such as vehicles and rubble as projectiles, steel girders and stone columns as clubs and radio antennae as a spear to impale others, temporarily stunning them.[4] There are also some environment pick-ups, which can increase health or stamina, appearing as green or blue orbs and floating radioactive signs.[5] Buildings can be destroyed if a monster directly attacks or is thrown into it. In some cities, taller buildings can topple over sideways that can crush other monsters, killing them instantly.In the Adventure mode, along with a series of set fights with other monsters, boss battles are also present. They are much larger than the standard playable monsters and required certain strategies to defeat. 'Tokens' can also be earned through Adventure mode, which can be spent at the 'Unlocks' shop to unlock more cities, monsters, and monster skins. And you also can unlock mini-games like dodge ball or city destruction.[6]

Multiplayer options allow two players via split-screen, which can be set to merge into one screen when both players are close enough to fit on the same screen.[7]

Plot[edit]

Each level of the game features a fictional movie poster that includes the game's monsters.

The plot is set in the 1950s where a fleet of alien flying saucer warships invade the Earth, causing massive damage. The scientists of the world's nations manage to create a series of secret weapons, which, when activated, let loose shock waves that short-circuit the saucers and cause them to crash. Unfortunately, each flying saucer is fueled by a green radioactive liquid, which leaks out from destroyed crafts as they crash. Through this, the fuel infects creatures, humans, and robots, creating a war between the monsters. The player acts as one of these monsters and battles against the rest in fictional cities across the globe and the remaining UFOs.

The story mode of the game starts out in Midtown Park where a giant gorilla called Congar defeats a wave of military forces but is fought and defeated by the lead monster.

In Gambler's Gulch, the lead monster also defeats the reptilian beast, Togera. After Togera's defeat, a military class mech called Robo-47 and the military show up and attack the lead monster but are defeated as well. At a military base at Rosedale Canyon, the lead monster is confronted by a horde of irradiated giant ants and a mega robot, Goliath Prime. Prime and the ants are all defeated.

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In Metro City, the military decide to test their new weapon, Mecha-Congar, on the giant mantis Preytor, who was attacking the city. Before they could fight the lead monster appears and defeats them both. The lead monster then travels to Century Airfield and defeats twin Raptros dragons.

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Then, at the Atomic Island power plant, the lead monster defeats a swarm of Kineticlops, living electrical monsters, by causing a nuclear meltdown. In the resulting ruins, the lead monster must battle a large, three headed plant creature called Vegon.Two Robo-47s stop a UFO attack in scenic Baytown and then try to slay the lead monster. Both are repelled and beaten.In the Pacific island of Club Caldera, the rock monsters Magmo and Agamo fight each other with the lead monster caught in the middle. Both are beaten.

After defeating two Ultra V robots at 'Tsunopolis', the lead monster is abducted by a UFO that takes it back to the mothership. There the lead monster has to fend off three Zorgulons before being abducted once more when the mothership explodes, causing the UFO to crash into the North American city of Capitol. There, the alien leader Cerebulon attacks in a multi-layered tripod battle suit. After Cerebulon is defeated, the lead monster victor watches as the last part of Cerebulon, a small timid insect like creature flees. A short movie is shown about the monster's origin depending on who the player chooses. The only exceptions are Raptros the dragon and Zorgulon the alien creature who has their own ending with roar in victory.

Reception[edit]

Reception
Aggregate score
AggregatorScore
Metacritic80/100[8]
Review scores
PublicationScore
AllGame[9]
EGM7.67/10[10]
Eurogamer8/10[11]
Famitsu27/40[12]
Game Informer6/10[13]
GamePro[14]
GameRevolutionB−[15]
GameSpot7.4/10[16]
GameSpy[17]
GameZone8.2/10[18]
IGN8.9/10[19]
OPM (US)[20]
Entertainment WeeklyA−[21]
Maxim10/10[22]

War of the Monsters received 'generally favorable reviews' according to video game review aggregatorMetacritic.[8] In Japan, Famitsu gave it a score of three sevens and one six for a total of 27 out of 40.[12]

War of the monsters 2 player full

Most reviewers praised the game's style and monster roster, being a homage to classic monster movies. IGN stated that 'the game draws its inspiration from movies like The Beast From 20,000 Fathoms, King Kong, and Godzilla, the characters immediately appear to be Inspired by from the great Ray Harryhausen', going on to say 'each of the game's 10 gigantic beasts are as fun to play as they are to look at'[19] while GameSpot said 'a slick presentation gives the game the style of an old drive-in movie or news telecast, and it really works well to accentuate the game's retro theme and characters.'[16]

GameSpy was equally impressed, noting the destructible environments, that 'WotM captures the joy of destruction more so than any game I've ever played. Did you think knocking over buildings was fun in Rampage? It's ten.. no, twelvety times better in WotM'.[17]Game Informer, however, complained about certain aspects of gameplay, that 'the unblockable attacks are just downright unfair' and that 'the lazy camera produces numerous blind spots throughout a battle'.[13]Game Revolution noted AI issues, that 'the monsters routinely demonstrate a strong sense of self-preservation', which they called 'extremely frustrating behavior'.[15]

See also[edit]

  • King of the Monsters, an earlier series of games with a similar plotline
  • Rampage, an earlier series with similar monsters

References[edit]

  1. ^Sony Computer Entertainment, ed. (2003). War of the Monsters instruction manual. Sony Computer Entertainment. pp. 6–7.
  2. ^Sony Computer Entertainment, ed. (2003). War of the Monsters instruction manual. Sony Computer Entertainment. p. 7.
  3. ^Sony Computer Entertainment, ed. (2003). War of the Monsters instruction manual. Sony Computer Entertainment. p. 10.
  4. ^Sony Computer Entertainment, ed. (2003). War of the Monsters instruction manual. Sony Computer Entertainment. p. 11.
  5. ^Sony Computer Entertainment, ed. (2003). War of the Monsters instruction manual. Sony Computer Entertainment. p. 12.
  6. ^Sony Computer Entertainment, ed. (2003). War of the Monsters instruction manual. Sony Computer Entertainment. p. 4.
  7. ^Sony Computer Entertainment, ed. (2003). War of the Monsters instruction manual. Sony Computer Entertainment. p. 5.
  8. ^ ab'War of the Monsters for PlayStation 2 Reviews'. Metacritic. CBS Interactive. Retrieved March 30, 2016.
  9. ^T.J. Deci. 'War of the Monsters - Review'. AllGame. All Media Network. Archived from the original on November 14, 2014. Retrieved March 30, 2016.
  10. ^EGM staff (February 2003). 'War of the Monsters'. Electronic Gaming Monthly. No. 163. Ziff Davis. p. 142. Archived from the original on June 24, 2004. Retrieved March 30, 2016.
  11. ^Tom Bramwell (April 10, 2003). 'War of the Monsters Review'. Eurogamer. Gamer Network. Retrieved March 30, 2016.
  12. ^ ab'怪獣大激戦'. Famitsu (in Japanese). Vol. 798. Enterbrain. April 2, 2004.
  13. ^ abChet Barber (February 2003). 'War of the Monsters'. Game Informer. No. 118. GameStop. p. 96. Archived from the original on February 27, 2004. Retrieved March 30, 2016.
  14. ^Fennec Fox (January 29, 2003). 'War of the Monsters Review for PS2 on GamePro.com'. GamePro. IDG Entertainment. Archived from the original on February 9, 2005. Retrieved March 30, 2016.
  15. ^ abG-Wok (February 2003). 'War of the Monsters Review'. Game Revolution. CraveOnline. Archived from the original on September 29, 2015. Retrieved March 30, 2016.
  16. ^ abGreg Kasavin (January 15, 2003). 'War of the Monsters Review'. GameSpot. CBS Interactive. Retrieved March 30, 2016.
  17. ^ abBenjamin Turner (January 14, 2003). 'GameSpy: War of the Monsters'. GameSpy. IGN Entertainment. Retrieved January 31, 2008.
  18. ^Louis Bedigian (January 20, 2003). 'War of the Monsters - PS2 - Review'. GameZone. Archived from the original on October 5, 2008. Retrieved March 30, 2016.
  19. ^ abJeremy Dunham (January 9, 2003). 'War of the Monsters'. IGN. Ziff Davis. Retrieved March 30, 2016.
  20. ^John Davison (January 2003). 'War of the Monsters'. Official U.S. PlayStation Magazine. Ziff Davis. p. 118. Archived from the original on June 19, 2004. Retrieved March 30, 2016.
  21. ^Noah Robischon (January 17, 2003). ''Monsters' Inc. (War of the Monsters Review)'. Entertainment Weekly. No. 691. Time Inc. p. 86. Retrieved March 30, 2016.
  22. ^Alex Porter (January 14, 2003). 'War of the Monsters'. Maxim. Biglari Holdings. Archived from the original on February 1, 2003. Retrieved March 30, 2016.

External links[edit]

  • War of the Monsters at MobyGames
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