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15 rows  Got a Myst: Masterpiece Edition walkthrough, FAQ or Guide? Use the submission form, or email them as attachments to faqs@neoseeker.com.FAQs/Guides are posted in their original, unaltered form.

The sun is setting on Myst Island. It dips towards the ocean, which stretches boundless in every direction. From where I stand, the last pale orange rays stretch across the sky, scrabbling for purchase between a few thinning trees. The clock tower, the electrical station, the library, the rocket—all are silhouetted against the day's final minutes.And then the stars come out.We have the technology. We can rebuild it.Like so many other people, Myst was the first 'real' game I played, despite being a kid and understanding nothing about the game. In fact, I don't even know if I ever got off Myst Island and made it to the other ages at the time.Regardless, I wandered Myst Island for hours, delved into the library's secrets, flipped the marker switches up and down, heard the desperate pleas of Sirrus and Achenar.

Twenty years on— that's right—as of next year, you can take that first edition copy of Myst out to your favorite bar and buy it a drink— Myst still holds a dear place in my heart.To celebrate this auspicious anniversary, Cyan has released realMyst: Masterpiece Edition. This is the fourth major version of Myst—the original, realMyst, Myst: Masterpiece Edition, and now realMyst: Masterpiece Edition.The original Myst was made in Hypercard and was essentially an interactive slideshow: A collection of hand-drawn environments you navigated by clicking. RealMyst, on the other hand, turned those 2D environments into fully-realized, 3D polygonal spaces. The 'Masterpiece Edition' designation is basically Cyan's way of saying 'Director's Cut' or 'Remastered.'

So, in other words, realMyst: Masterpiece Edition is a visually-enhanced version of realMyst, which was already a fork of the original Myst line but rendered in polygons. Phew.New look, old feelYou'd never know realMyst: Masterpiece Edition is essentially a twenty-year-old game. This isn't Battlefield 4, by any means, but the new Unity Engine-ified version of Myst Island looks comparatively gorgeous here. The addition of a day-night cycle is utterly pointless, but exploring at night or even at sunset adds a certain solemnity to the isolated loneliness of the island. Aside from a few muddy textures (especially the ones used inside the library's destroyed books), this is Myst Island and the Ages as you've never seen them before.

It's a fantastic looking overhaul.The most confusing part, actually, is that you have these amazing graphics on a game that conceptually feels so '90s. Whereas Myst's sequel, Riven, went with a more naturalistic environment, Myst is a unicorn taped to the hood of a car. It's red smacked right up against green.What I mean is Myst's fantastical hub world, Myst Island, smashes together elements from four or five very different design schools, and this clashing juxtaposition of the various ages both makes Myst Island visually fascinating and makes it a relic of a type of '90s hodge-podge design that's largely disappeared—and that no amount of high-res textures can cover up. Nowadays games, especially puzzle games, value a coherency or cohesiveness to the environmental designs that just isn't present in Myst.But really that's neither here nor there.

Edition

Myst Island is Myst Island, and I still love it even if the design is insane.What I don't love is the amount of frame-dropping in realMyst: Masterpiece Edition. There's no way of getting around it— realMyst: Masterpiece Edition is poorly optimized. Despite multiple patches since release, the game still slows down for inexplicable reasons. Even with graphics settings dialed down I experienced stuttering.

About this UHS File
Starting on Myst Island
Finding the Books
Channelwood
Mechanical Age
Selenitic Age
Stoneship Age
Endgame (Myst Island and Dunny)

We also have hints for Myst 3: Exile, Uru: Ages Beyond Myst, and Myst 4: Revelation.

Myst Masterpiece Edition Guide

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This file is a copyrighted work and posted to the UHS web site withpermission. The redistribution permissions listed in these hints referto the original downloadable UHS file, and not to the on-line HTMLversion. In other words, please don't use any part of this file inyour own walkthrough, cheats, codes, or tips without permission.

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